Long Stabby, Short Stabby
This is a simple what SHOULD have been 1 day, but became a 2 day project to get back into the flow of creating. Substance painter and Poi catfished me :,)
it's ok tho cuz now its solved and now here's a stabby :D
works as a hand blade AND a scythe because I said so >:3
As per usual, if you can't afford this, please DM me. It's likely we can come to a compromise of some sort! <3
Stats:
> 1,116 Tris
> 422 Faces
> 1 Material Slot
> Tasty wireframe
.
Here is what should be included:
-ToS/README
-1 FBX (with 2 Blendshapes)
-1 Albedo
-1 Basemap
-1 Detail Mask
-1 Height Map
-1 Metallic Map
-2 Normal Maps
-1 UV map
>When making a material for this product, I do NOT reccomend using Poiyomi Toon Shader. Please consider using Unity's Standard shader instead <3
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